Updates to art, input, and physics
floppfy boirdz » Devlog
Updates to art, input, and physics
Changes made
- Swapped out the pipe sprite with one made using 3D software
- Changed semantic versioning to reflect that this is truly the prototyping stages
- Added support for touch-screen input
- Changed bird physics, so that it doesn't go up as strongly
- Fixed the hit-boxes on pipes
- Made it so that the space bar can start and restart the game, and esc brings player back to start screen.
Future Work
- Fix lag issue on touch-input (maybe change frame rate?)
- Add in high score
- Create better cloud art
- Implement particle system for cloudy background in a way that doesn't obscure bird
- Make pipe speed gradually increase over time
Files
floppfy_boirdz_v0.0.7_WebGL.zip Play in browser
Jan 17, 2023
floppfy_boirdz_v0.0.7_Windows.zip 28 MB
Jan 17, 2023
floppfy_boirdz_v0.0.7_macOS.zip 37 MB
Jan 17, 2023
floppfy_boirdz_v0.0.7_Linux.zip 27 MB
Jan 17, 2023
floppfy_boirdz_v0.0.5.zip 269 MB
Jan 17, 2023
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floppfy boirdz
flappy birds clone created to learn some unity basics
Status | Prototype |
Author | BraveGrumpy |
Genre | Platformer |
Tags | 2D, Flappy Bird, Singleplayer, Unity |
Languages | English |
More posts
- Browser Version Figured OutJan 16, 2023
- Added in Main Menu and QuitJan 16, 2023
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